Friday, November 30, 2012

Zynga Loosens Its Deal With Facebook:


Zynga Loosens Its Deal With Facebook: No Longer Tied To Facebook Ad Units, Credits, Or Exclusivity:
zynga logo
Zynga just filed a document with the SEC outlining new terms in its agreement with Facebook. Overall, it seems that Zynga and Facebook establishing a little more distance and flexibility in their relationship, with Zynga being treated more like any other Facebook developer.
According to the filing, any “standard Zynga game page” that uses Facebook data will now be governed Facebook’s standard terms of service. That means games on Zynga’s new-ish Zynga.com platform are no longer obligated to use Facebook ad units and Facebook credits. In exchange, Zynga’s right to cross-promote its non-Facebook games using Facebook data and email addresses is now limited by the standard terms.
The filing also states that Facebook no longer has the exclusive rights to Zynga’s social game launches. Of course, Zynga still plans to have a big presence on Facebook, saying its games “will generally be available through the Facebook web site concurrent with, or shortly following, the time such game is made available on another social platform or a Zynga property.”
As Mike Issac, the amendment also states that as of March 31 of next year, “Facebook will no longer be prohibited from developing its own games,” although Facebook denies that it has any intention to actually build its own games. Sources close to Facebook-Zynga negotiations tell us Facebook didn’t even want the clause in the filing.
Here’s a statement from Zynga Chief Revenue Officer Barry Cottle:
Zynga’s mission is to connect the world through games. In order to do this, Zynga is focused on building enduring relationships with consumers across all platforms from Facebook and Zynga.com on the web to tablets and mobile. Our amended agreement with Facebook continues our long and successful partnership while also allowing us the flexibility to ensure the universal availability of our products and services.

Opera Maps Global Mobile Social Network Usage:


Opera Maps Global Mobile Social Network Usage: Facebook Most Frequently Visited On Phones In Macau, Twitter In Paraguay:


facebook logo
Want to see an atlas of Facebook mobile usage across the world? Browser maker Opera has released its 2012 State of Mobile Web report which measures social networking popularity by looking at the number of Opera Mini users who visit them. Data is aggregated from the servers powering the browser’s data compression — enabling the company to build up an (anonymous) picture of the mobile social web across more than 190 countries.
Here’s how Facebook mobile usage looks when mapped — with darker coloured regions denoting a higher percentage of Opera Mini visitors
Facebook Opera map

From a glance at the graphic it appears that North America should claim the Facebook usage crown but the top-ranking Facebook territory, in terms of percentage of Opera Mini users who visit per month, is actually Macau — where more than 90 percent of all Opera Mini users visit Facebook at least once per month, according to Opera’s data. In the US, the figure is a more modest 49.54 percent.
Unsurprisingly, Facebook tops the list of most popular social networks globally — with 50.6 percent of Opera Mini’s 194 million users visiting it on their phone at least once during the month of October. In terms of total user numbers — not only percentage of users — Opera says Asian countries are on top of the list for Facebook: namely Indonesia and India, followed by Nigeria, Mexico, Vietnam, South Africa, Brazil, Bangladesh, Russia and Turkey.
Here’s the corresponding map for Twitter mobile usage
Screen Shot 2012-11-30 at 09.45.17
The top countries for total usage for Twitter are remarkably similar to Facebook, according to Opera’s data: with Indonesia on top, followed by India, Nigeria, Brazil, Russia, Mexico, South Africa, Turkey, Kenya and the Philippines. When it comes to highest number of visits to Twitter on mobile per month, Paraguay takes the lead ahead of Japan.
Opera notes that most countries have “one extremely dominant social network” but its data also shows certain countries have a more diverse spread of social-networking activity. It singles out European high-tech hub Estonia as having “remarkable” diversity compared to most other nations — as well as high Facebook and Twitter usage, regional networks such as Odnoklassniki and VKontakte also do well there, it says.
Other countries who avoid a social networking mono-diet include Israel and Latvia, according to the data.

Thursday, November 29, 2012

Microsoft Reportedly Planning OS X-Style Cheap, Annual Windows Updates





Windows 8 LogoMicrosoft might be figuring out that the best way to get users to use its product isn’t by charging an arm and a leg for updates and releasing them only once every few years. Redmond is reportedly switching to an approach like that taken by rival Apple, delivering inexpensive, annual updates that are less dramatic but which are designed to get all users on board a unified platform.
Apple follows a similar pattern with OS X, one which began taking shape with Snow Leopard, with lower upgrade costs for it and subsequent versions, and culminating with the release of Mountain Lion this year, just one year after the introduction of Lion in 2011. For Apple, it’s a model that makes sense; the company has never been very stringent about anti-piracy measures for its desktop OS, even when it used to cost considerably more money. That’s because Apple makes money on hardware, and that’s its primary focus. Software is a tool it can use to drive more hardware sales, not its central focus.
For Microsoft, shifting to a model where, if The Verge’s sources are correct, updates to future versions of Windows after it institutes this strategy will be cheap or even free, the ramifications are very different. The program begins with a version called Windows Blue, according to the report, which echoes an earlier one by ZDNet. Windows Blue will arrive in the middle of next year some time, and will bring modifications to the user interface, along with deeper platform changes and the aforementioned drastic shift in pricing.
What’s changed? Well, Microsoft has been changing its business in a number of ways recently. First, Windows 8 actually ships with ads included. Second, there’s much more focus on the Windows marketplace as a distribution method. And finally, Redmond is making its own computer hardware again, and selling that hardware directly to consumers, which is a marked departure from its sole dependence on OEM PC-maker partners. A changed Microsoft means that it can pursue a different plan for building and shipping software.
And while it’s easy to see this as Microsoft following a trick that has worked for Apple in the past, it’s more about evolving desktop software to mimic mobile platform iteration cycles. Consumers are doing more and more of their computing on mobile devices, and a mobile OS updates more frequently than we’ve traditionally seen on the desktop, with punctuated bursts of feature additions and plenty of maintenance updates.
If Microsoft is serious about unifying its platform experiences across various types of devices, including the Xbox, Windows PCs, tablets and smartphones, than this type of upgrade path and aggressive pricing makes plenty of sense.

Giant 'Transformer' robot worth $1.34 million:


Giant 'Transformer' robot worth $1.34 million unveiled:

japanese-robot-635.jpg

Like many Japanese, Kogoro Kurata grew up watching futuristic robots in movies and animation, wishing that he could bring them to life and pilot one himself. Unlike most other Japanese, he has actually done it.His 4-tonne, 4-metre (13 feet) tall Kuratas robot is a grey behemoth with a built-in pilot's seat and hand-held controller that allows an operator to flex its massive arms, move it up and down and drive it at a speed of up to 10 kph (6 mph).
"The robots we saw in our generation were always big and always had people riding them, and I don't think they have much meaning in the real world," said Kurata, a 39-year-old artist.
"But it really was my dream to ride in one of them, and I also think it's one kind of Japanese culture. I kept thinking that it's something that Japanese had to do."
His prototype robot comes equipped with an operating system that also allows remote control from an iPhone as well as optional "guns" that shoot plastic bottles or BB pellets and are powered by a lock-and-load system fired by the pilot's smile.
The robot, which took two years to pull together from concept to construction, also comes with a range of customised options from paint scheme to cup holders.
It isn't cheap. The sticker price for the most basic model alone is around 110 million yen (approximately $1.34 million)
Kurata said while he has received thousands of inquiries about buying a robot, he's also received a large number of cancellations and declined to specify how many people have actually bought one.
But that's not so important.
"By my building this, I hope that it'll sort of be the trailblazer for people who can do more than myself to make different things," he said.
"They might be able to make a society that uses robots in a way I can't even imagine. I expect more from the implications of building it than from the robot itself." 

Wednesday, November 28, 2012

NEW DELL 1TB HD

Specifications
Brand Dell
Color Black
Capacity 1 TB
Connectivity USB 3.0
Dimensions 124.46 x 83.82 x 15.24 mm
Features 1 x USB 3.0 - 10 Pin Micro-USB Type B, Plug and Play, Sleek and Simple
Form Factor Portable
Model 401-13426
RPM 5400
Size 2.5 inch
Warranty 2 Year Dell India Warranty
Weight 195 g

SOME NEW APPLE LAPTOP

Select your MacBook Pro

Product Image

13-inch: 2.5GHz

  • 2.5GHz dual-core Intel Core i5
  • Turbo Boost up to 3.1GHz
  • 4GB 1600MHz memory
  • 500GB 5400-rpm hard drive1
  • Intel HD Graphics 4000
  • Built-in battery (7 hours)2
  • In Stock
  • Free Shipping
  • $1,199.00

13-inch: 2.9GHz

  • 2.9GHz dual-core Intel Core i7
  • Turbo Boost up to 3.6GHz
  • 8GB 1600MHz memory
  • 750GB 5400-rpm hard drive1
  • Intel HD Graphics 4000
  • Built-in battery (7 hours)2
  • In Stock
  • Free Shipping
  • $1,499.00

Select your MacBook Pro with Retina display

Product Image

13-inch: 2.5GHz
with Retina display

  • 2.5GHz dual-core Intel Core i5
  • Turbo Boost up to 3.1GHz
  • 8GB 1600MHz memory
  • 128GB flash storage1
  • Intel HD Graphics 4000
  • Built-in battery (7 hours)2
  • In Stock
  • Free Shipping
  • $1,699.00

13-inch: 2.5GHz
with Retina display

  • 2.5GHz dual-core Intel Core i5
  • Turbo Boost up to 3.1GHz
  • 8GB 1600MHz memory
  • 256GB flash storage1
  • Intel HD Graphics 4000
  • Built-in battery (7 hours)2
  • In Stock
  • Free Shipping
  • $1,999.00
Product Image

15-inch: 2.3GHz

  • 2.3GHz quad-core Intel Core i7
  • Turbo Boost up to 3.3GHz
  • 4GB 1600MHz memory
  • 500GB 5400-rpm hard drive1
  • Intel HD Graphics 4000
  • NVIDIA GeForce GT 650M with 512MB of GDDR5 memory
  • Built-in battery (7 hours)2
  • In Stock
  • Free Shipping
  • $1,799.00

15-inch: 2.6GHz

  • 2.6GHz quad-core Intel Core i7
  • Turbo Boost up to 3.6GHz
  • 8GB 1600MHz memory
  • 750GB 5400-rpm hard drive1
  • Intel HD Graphics 4000
  • NVIDIA GeForce GT 650M with 1GB of GDDR5 memory
  • Built-in battery (7 hours)2
  • In Stock
  • Free Shipping
  • $2,199.00
Product Image

15-inch: 2.3GHz
with Retina display

  • 2.3GHz quad-core Intel Core i7
  • Turbo Boost up to 3.3GHz
  • 8GB 1600MHz memory
  • 256GB flash storage1
  • Intel HD Graphics 4000
  • NVIDIA GeForce GT 650M with 1GB of GDDR5 memory
  • Built-in battery (7 hours)2
  • In Stock
  • Free Shipping
  • $2,199.00

15-inch: 2.6GHz
with Retina display

  • 2.6GHz quad-core Intel Core i7
  • Turbo Boost up to 3.6GHz
  • 8GB 1600MHz memory
  • 512GB flash storage1
  • Intel HD Graphics 4000
  • NVIDIA GeForce GT 650M with 1GB of GDDR5 memory
  • Built-in battery (7 hours)2
  • In Stock
  • Free Shipping
  • $2,799.00

NEW DELL TABLET:....

Tuesday, November 27, 2012

Finger Friend for Your Tablet


Finger Friend for Your Tablet:

Just when we all got used to this darn mouse thing these darn tablets have to come along. And face it, they can do many of the daily tasks of a computer. I know many of you have migrated away from laptop where possible. Touchscreens are easy and intuitive. Yet there are still some minor actions and motions where touching still remains a challenge.
Welcome to better touchscreen control. Ringbow proves to make navigation on a touchscreen as smooth as possible.  There are two ways to use Ringbow. First, At-Distance control where you interact with the screen without touching, whether sitting near or far from the screen. This obviously leaves your fingers free. The other option, Touch Flavor as Ringbow calls it, is a combination of control via the device and the users touch, essentially doubling your capabilities. Swipe while using Ringbow to fire on a game. Or imagine editing a document on your pad. You need to back up and make a correction. Fat fingers sometimes make it challenging to pinpoint where you want to be. With Ringbow simply click back/forth. To use, just pair the gadget via Bluetooth – so any Bluetooth enabled device is compatible. Slip the unit on your index finger for ultimate mastery of the 9-directional controller. Just click or move in various directions to accomplish your goal. Check the video below to see Ringbow in action. First shipments deliver in December, so get your order in. Slate black runs $55, colors are $65 and the Multi-Player pack gives you two colored units for $118. Learn more or place your orders now at Ringbow.com. And learn a new way to navigate that tablet.

Sunday, November 25, 2012

Blood pressure gadget

I am quite sure that most of us would have had our blood pressure readings taken at least once in our lives, and more often than not, all of those instances were probably marked by you rolling up the sleeve of the shirt you are wearing, in addition to having slip your entire arm through the cuff that is connected to the blood pressure meter. Someone will then start to press this balloon-like ball and the cuff will tighten itself around your arm like a boa constrictor – holding it in that position for a few seconds, before pressure is released and the cuff loosens like a dead snake. You feel blood rush back to the rest of your arm, as you peer over the doctor’s table, hoping to see some favorable readings. Well, this blood pressure meter blows all common convention and wisdom out of the water – as there is no cuff on it to begin with.
The Nihon University recently exhibited a blood pressure meter which allows someone’s blood pressure to be read simply by touching it with a finger. This is something new and unheard of, and if you were at Medica 2012 which happened in Dusseldorf, Germany, from November 14th to 17th, 2012, you would have seen it in action. The lack of a cuff means it is a whole lot easier to measure the blood pressures of babies as well as elderly folk without making them feel uncomfortable.
Just how is this achieved? Well, blood pressure is measured in the first place through the simple touch of a button-shaped area (which is rather small) on the meter itself. There will be LEDs as well as photo transistors which are embedded in the area, and the light that is emitted from the LEDs will be reflected on a finger, where the photo transistors will get to work, detecting it. Further details of the measurement method was not disclosed by the university, but it was based off a technology called “Phase Shift Method”, the brainchild of Sadao Omata, professor at the College of Engineering, Nihon University.

Wireless game controller

Do you have a penchant for all things retro, especially when it comes to video games? Those who are younger might think that 16-bit video games are retro, but if they were to really look back into the past, they would have realized that 8-bit gaming were the original glory days, of course this is if we were to discount other titles like Galaga and Pac-Man. Here we are with the £29.99 8-Bitty Wireless Game Controller
 that will be compatible with your smartphone or tablet device, and since the 8-Bitty Wireless Game Controller relies on an open interface system, it will also be compatible with hundreds of arcade games and emulators. Not only that, it is easily adaptable for future releases.
The 8-Bitty Wireless Game Controller is a fully wireless device, and it boasts of a full 8-button control including 4 face-buttons, select, start, and a couple of shoulder-buttons and a D-Pad for directional movement. Perhaps this will bring back memories of the special Konami Code, no? It will connect to modern day devices over Bluetooth, and is powered by a couple of AAA batteries.

Lifebook

Trade in all that tech cluttering
your desk, filling your pockets,
spilling out of your bag in an
unseemly scramble of silicon,
because Fujitsu's new concept
gives your gadgetry a group hug
in the form of a four-in-one
mega-laptop-tablet-camera-
phone-zord.
This latest Fujitsu Lifebook design
slots all four devices together
into one powerful planet-
defending piece of mega-tech, a
bit like Voltron. The idea is that
together they become greater
than the sum of their parts, by
integrating the technology. And of
course, all four devices would be
able to function separately.
The Yanko Design website, where
the concept features, airs the
principle of 'shared hardware',
which is behind the design. The
thinking is that too much of your
kit's potential is wasted. Because
we use separate devices, we
double-up on data -- such as our
music libraries on our phone,
tablet or laptop -- processor
power, memory or functions like
webcams.
"If I have a processor sitting in
my tablet, why can it not also
run/assist my laptop?" the site
asks. "If I have a fully functional
camera with its own memory and
image-processing power, why do I
need to have it repeated in my
laptop?"
Judging by the pics, the tablet
would slide into a 16-pin
connector in the base of the
laptop to act as a touch-screen
keyboard. There's a space for the
digital camera in the laptop lid.
And the phone integrates neatly
by slipping into the base. One
benefit is that it offers unified
charging, and another is you can
get rid of that tangle of wires you
carry around everywhere.
The Crazy Engineers website says
it's due for launch in 2013.
Fujitsu has yet to confirm
whether this incarnation of the
Lifebook will walk the Earth or if
it's an apparition dreamt up by
an eager designer , so check the
bottom of this story for updates.
In the meantime, the Asus
Padfone is another split
personality device expected to be
officially launched in February at
Mobile World Congress in
Barcelona. The Padfone is a sweet
4.3-inch slab of Ice Cream
Sandwich-fuelled smart phone
that slots into a tablet dock.
All this follows in the footsteps of
last year's likeable Motorola Atrix
-- a mobile that can be slid into
its own netbook dock, powering it
from the handset's processor.
That in turn may have taken its
inspiration from the Modu phone ,
a tiny handset that slid into
various 'jackets', all with different
features.

Nokia N10

Nokia N10

Nokia N10 4 

 

Nokia N10 Specifications

Display

  • Display Size
    Nokia N10 Pictures Back View 3.2-inch

Memory

  • External Memory
    32
  • RAM
    256 MB
  • Card Type
    T-Flash Card

Data

  • USB
    Yes
  • Infrared port

Camera

  • flash
    Xenon Flash with quad-LED-flash
  • Mega Pixel
    12

Features

  • CPU
    CPU ARM Cortex AB @ 600 Mhz.
  • OS
    Meego

Nokia N10 Pictures Slider Open ViewBattery

  • Battery type
    Lithium-ion

Additional Features

  • HDMI port
    Yes

 

 

Rekindle the Nokia Aeon phone for 2013 release

Rekindle the Nokia Aeon phone for 2013 release


Here at Phones Review we have been delving into the annals and reminded ourselves about the Nokia Aeon, a concept phone that was then made into a prototype. This was one classy phone, which we raved about at the time (and we’re talking right back in 2006) and to be frank it looks just as appealing today. It has set us to wondering if maybe Nokia should rekindle the Aeon for 2013.

Bearing in mind Nokia’s current woes, despite the initial popularity for the new Lumia range of smartphones, Nokia needs to come up with something to astound the market and we think if it was to make the Aeon a reality and give it absolutely top-notch specs then it could be the way forward.
Cast your minds back to 2006 when we first brought you news of the Nokia Aeon.
We spotted this concept on the Nokia website on its research and development page and it was instant desire. The whole design and flavor of the phone was appealing to our eyes and we could not hide our enthusiasm or our wish to see Nokia develop the Aeon further.
We then move on to 2008, when at last we saw a further development regarding the Nokia Aeon. By then it had been made into a prototype fuel cell phone, still looking awesome and somehow still looking up-to-the-minute, as it still does right now. At the time it was reported that the concept had been made into a working model and so it seemed a step closer to becoming a reality. However time passed and nothing further was forthcoming.
Now in 2012 we want to start an appeal to Nokia to resurrect the Aeon phone and at last bring it to fruition. Obviously this could not be hastily done as we want the best of the latest cutting-edge technology to be used and so we could envisage Nokia bringing this out in 2013, (see, we’re not too demanding). We think this is one of the best looking phone designs to ever hit the Web and if it came to reality it would be a fantastic offering.
Design wars could be tested to the limit if the Nokia Aeon released in 2013 and we reckon this could give Androids and the iPhone a run for their money. Take a look at these images showing the original prototype Aeon and its beautiful design and tell us what you think. Are you as bowled over by the look of this phone as we were/are? If the design was matched with high-end specs might you be a potential customer? Send us all your comments to let us know your views on whether Nokia should rekindle the Aeon. Nokia… are you listening?

Penta T-pad WS802C 2G

The 8-inch multi-touch capacitive
screen Penta T-Pad WS802C 2G has
been designed to best suit the
needs of avid tech–savvy
youngsters, business environments,
multi-tasking homemakers and the
student fraternity alike. It is
endowed with 1.2GHz Cortex A8
processor, 400 Mali GPU, powerful
1GB DDRIII RAM and 8GB internal
memory, which is expandable upto
32GB. The Tablet PC apart from 2G
SIM connectivity also supports 3G
through a dongle and Wi-Fi for
connectivity needs. Extra care has
been taken to design this influential
machine including features like
Bluetooth, 3D enabled and pre-
installed education content to keep
up with the desirability for one and
all.
The device comes with a full
complement of ports, including
Mini and Host USB, SD Card, and
HDMI to simplify the exploitation
of additional peripherals. Penta T-
Pad WS802C further comes
engineered with a 5000 mAh
battery, which can give users
browsing time of approximately
5-6 hours.
Features:
Browse the web, watch videos on
Youtube®, check e-mail, and more
on a generous 8.0"  800*600
pixels, capacitive screen
Intuitive touch screen controls
powered by Android™ OS 4.0.3
High-speed 1.2GHz processor, Mali
400 3D Hardware Acceleration GPU
and 1GB RAM for effortless
performance. Connect to the Internet wirelessly
with inbuilt 2G SIM Slot or through
a high-speed networking support
(Wi-Fi 802.11 b/g/n) Built in G-Sensor, Bluetooth
Connect and enjoy HD video on
your HDTV via HDMI
Download and enjoy popular apps
and games from Android market
Plays popular video, music, 3D
games, and photo formats
Download and read books View pages in portrait or landscape
with automatic orientation
detection
Built-in front camera and
microphone for video calling
Expandable memory with optional
microSDHC card
Rechargeable 5000mAh lithium-
polymer battery
All Penta T-Pad(s) come with a
limited warranty of 12 months
from the date of purchase.
Working Dongle list for WS802C-
2G:
Tata Photon+ Huawei(EVDO) EC156 Airtel Huawei E173 Bu-1
Idea Huawei E1732
Reliance ZTE MF190 Huawei E173
Huawei E1550
Huawei E303
BSNL 3G LW273 Tera 3G T3G72A

Saturday, November 24, 2012

Darksiders II game review

Darksiders II game review

 

darksiders2-new.jpg
We all know the apocalypse is nigh. Surely you've heard about the Mayan calendar coming to an end in December. Perhaps you've seen the political ads promising Armageddon if you vote for the wrong guy. Maybe you're stuck without air conditioning in 100-degree heat and just wish we'd get it all over with.In "Darksiders II" (THQ, for Xbox 360, PlayStation 3, $59.99; PC, $49.99), humanity has already been extinguished. The question is: What next?
The protagonist is one of the Four Horsemen of the Apocalypse - specifically, Death, who you'd think would be a little happier about all the chaos that's been unleashed. But he's more concerned with restoring the reputation of his brother, War, who was unjustly blamed for the global massacre in 2010's "Darksiders."
Part of Death's penance involves freeing millions of human souls from limbo. But there are hundreds of demons standing in his way, as well as one primal force, Corruption, who's wreaking havoc across Heaven, Hell and a now zombie-infested Earth.
Despite the Biblical underpinnings, you don't need a religious studies degree to enjoy "Darksiders II," which unashamedly draws inspiration from the Book of Revelation and gallops away with it. (On a horse named Despair, no less.) And despite the grim subject matter, it's almost gleeful, with vivid character design, lively animation and a wicked sense of humor.
The first "Darksiders" was unfairly dismissed by some critics as a "Legend of Zelda" clone, thanks to its emphasis on puzzle-filled dungeons. They're still a huge part of the sequel - if anything, developer Vigil Games has doubled down on them - and they're still delightful. Filled with devious traps and devices, these three-dimensional mazes demand brains as well as reflexes to survive, and there are a few puzzles that will make you feel really smart when you solve them.
darksiders2.jpgSo the "Zelda" influence remains, but "Darksiders II" incorporates elements of at least a dozen other games, including "Prince of Persia," ''God of War," ''Shadow of the Colossus," ''Portal," ''Ratchet & Clank" and even "Call of Duty." It's like a greatest-hits anthology of the last decade in video-game design. And as a whole, it's more rewarding than the latest installments in most of the above-mentioned franchises.
Vigil has also beefed up the role-playing elements, so every monster Death kills contributes to the evolution of his powers. You can upgrade skills in two categories: Harbinger, which boosts Death's offensive might, and Necromancer, which lets him summon ghouls and crows to peck away at his enemies. Every kill also contributes to a meter; when that fills up, Death can briefly transform into an all-powerful Reaper.
Death's primary weapon is a scythe that splits in two during combat. He's always equipped with a backup as well - perhaps something slow and brutal, like an ax or hammer, or something faster but less effective, like claws or knives. New, more powerful weapons and armor are stashed away in every dungeon, so fans of loot-collecting epics like "Diablo" will be satisfied. You can easily switch between weapons and call up spells during combat, which is smooth and fast-moving.
There were some glitches in the Xbox 360 version I played. In a few cases, Death got stuck behind a rock or just froze altogether, and I had to reboot. But those are minor flaws in a game as sprawling and ambitious as "Darksiders II," the most morbidly amusing game I've played this year.

 

 

 

Review: Google Plus thoughtful answer to Facebook

Review: Google Plus thoughtful answer to Facebook

 

circles1.jpgMy first thought about Google Plus: "Here we go again." After Google's earlier attempts at social networking failed spectacularly, it was easy to scoff at this seeming Facebook wannabe.

Its "Picasa ultimatum" didn't help much either. If you have an account with Picasa, Google's photo-sharing service, the first thing Google asks is whether you'd want to share your Picasa photos. Say no, and you're not allowed to sign up at all. That seemed unnecessarily harsh.

But I quickly became addicted to Google Plus, a free service that the company is testing with a small group of users for now. It has smart and thoughtful solutions to some irksome limits entrenched in other social-media sites, mainly related to privacy settings and how to share links and posts with groups.

Google Plus seems aimed at people who are more interested in sharing things with people or groups with similar interests rather than simply amassing the biggest number of online "friends." Its seamless integration with other Google services you may use, from search to online documents, makes it easier to share things online.

I found privacy settings much easier to manage on Google Plus than on Facebook. The Picasa ultimatum forced me to learn about the settings. After all, the first thing you're likely to do after joining is limit who can see your photos.

Privacy - deciding whom you share different posts with - seems to be top of mind on Google Plus. That's a relief after Google's earlier debacle with Google Buzz, which had arrived unsolicited and initially created circles of friends automatically based on whom
they've corresponded with on Gmail. That meant your boss could see lists of people you've been corresponding with for a new job.
With Google Plus, no one gets added automatically. Once you sign up, you add people - similar to how you follow people on Twitter.
Then, rather than throwing everyone into the same bucket, you choose a circle to put them in.

Four circles are standard: "friends," "family," "acquaintances" and "following." You can follow anyone without being accepted, whereas Facebook requires the consent of both sides.

You can create new circles, too, such as "co-workers" and "cousins." Facebook has customizable groups, as well, but I found the groups on Google Plus much easier to use and quicker to navigate.

Separating people into categories can seem awkward at first. I felt impolite putting people in "acquaintances" rather than "friends" even though no one can see which circle you put them in. But once you get used to it, you can easily share photos of your beach vacation with just your friends - your actual friends, not the broad Facebook definition. Those photos could be off-limits to your boss or your great aunt Zelda, say.

Any post or link goes only to the circle or circles you designate, and you can drill down to sharing with just one or two people, or no one. You can also make a link public to share it with everyone - including people who have added you to their circles but whom you haven't added to yours.

However, the privacy settings aren't perfect. Although you can choose to share a post with a limited number of people, the recipients can re-share the post further. It takes some digging to figure out that you can disable re-sharing by clicking on an icon to the right of a post. Google Plus is in very early testing, so these types of settings could still change.

Unlike Facebook, Google Plus also lets you edit posts after you post them and decide for each post whether to allow comments, a feature I liked.

Two other features, the ability to group video chat via webcam, called a "Hangout," and the ability to chat with a group, called a "Huddle," have proven to have so much appeal that Facebook quickly followed suit. The company said Wednesday that it will also roll out group chatting and video chatting by teaming with Internet phone company Skype. It will be interesting to see if Facebook ends up adding other Google Plus features.

Other facts: Google Plus has a "+1" button rather than a "Like" button, but the feature is similar. The only difference is, once you sign up for Google Plus, you see this "+1" button next to every single Google search item, which feels a bit Big Brother-ish.

On that note, whenever you are on the main Google site or any of its progeny, you also have a black Google bar across the top of your browser, with a Google Plus link. That makes it easy to log on at odd moments. A red notification box alerts you to Google Plus activities, such as when people add you to one of their circles.

Google Plus has a few gaping holes.

For example, you can't search ... yet. And there are no addictive third-party apps such as "FarmVille," which people have sunk countless hours playing on Facebook.

Another thing you can't do easily, strangely, is send a message. To do that you have to create a post and only select one person to see it. It's not rocket science, but with Facebook you can simply click on a person's profile and send a message instantly. I realize
Gmail is a button click away, and Google Plus is intended to be a sharing site rather than a full-service social media site, but I still wanted this feature.

Overall, in my early testing, I find Google Plus a compelling answer to some existing problems in social media. Because of its integration with other Google services and its general ease of use, I would probably prefer using Google Plus to Facebook or Twitter.

But it all depends on how many people sign up. A sharing site isn't much fun if no one is around to share with. For now, I can't invite friends to join. Google Plus is free, but the company is restricting new sign-ups. Even those who already got a coveted invite are told to try joining later because Google Plus had exceeded its capacity.

That points to widespread interest the service and its potential to challenge Facebook. Unlike Google Wave and Google Buzz, which never resonated with users, Google Plus does seem more attuned to what people actually want.

Sony RX100 review

Sony RX100 review

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This is a review of the best pocket camera ever made.

The Sony RX100 has a huge one-inch sensor - the biggest ever stuffed into a pocketable zoom camera
But first, a history lesson.
For years camera makers worried about competition from only one source: other camera makers. But in the end, the most dangerous predator came from an unexpected direction: cellphones.
Today, more photos are taken with phones than with point-and-shoot cameras. On photo sites like Flickr, the iPhone is the source of more photos than any real camera. No wonder sales of inexpensive pocket cameras are going down each year.
Cameras in phones are a delightful development for the masses. If you have your camera with you, you're more likely to take photos and more likely to capture amazing images.
But in a sense they are also great for camera makers, which are being forced to double down in areas where smartphones are useless: Zoom lenses. High resolution. Better photo quality. Flexibility and advanced features. That's why, even if sales of pocket cameras are down, sales of high-end cameras are up.
Now you know why the time is ripe for the new Sony Cyber-shot DSC-RX100. It's a tiny, pants-pocketable camera that will be available in late July for the nosebleed price of $650.
Or, rather, won't be available. It will be sold out everywhere. I'll skip to the punch line: No photos this good have ever come from a camera this small.
The first reason is easy to grasp. The Sony RX100 has a huge one-inch sensor - the biggest ever stuffed into a pocketable zoom camera. That's not as big as the sensors in S.L.R.'s and other lens-swappable cameras. But it's about four times the area of the previous pocket-camera photo-quality champs, like the Olympus XZ-1 and the S100. (The RX100's shiny black metal body looks exactly like them.)
A big sensor means big pixels, which gives you less grain in low light, better color depth and great dynamic range - the spectrum from darkest to lightest pixels.
A big sensor is also a prerequisite for that professional blurry background look. The RX100 easily achieves those soft backgrounds, a rarity in compact cameras.
The other star factor in the Sony is its Carl Zeiss lens, whose maximum aperture (lens opening) is f/1.8. That's the widest aperture you can buy on a pocket camera. That, too, helps explain its ability to blur the background, and its spectacular results in low light.
(As on any camera, that aperture shrinks as you zoom in. When you're fully zoomed on this camera, you're down to f/4.9. That's still better than the Canon's fully zoomed aperture - f/5.9.)
But you know what? All of that is just shutterbug-speak for, "This camera takes amazing photos." If you want to know what "huge sensor" and "big aperture" mean in the real world, stop reading and savor my annotated slide show of sample photos. There's a small sampling at nytimes.com/personaltech, and a larger one at http://j.mp/LdUu4h.
There you'll see what makes the RX100 such a revelation: insane amounts of detail and vivid, true colors. Hand-held twilight photos. A burst mode that can fire 10 frames a second. And macro shots - supercloseup - that will curl whatever's left of your hair. A typical S.L.R. can't get any closer than 10 inches from the subject with its included lens; the RX100 can nail focus only 2 inches away.
The RX100 is as customizable and manually controllable as an S.L.R., but it also has some impressive automated modes. They include Illustration (turns the photo into a colorful line drawing), High Dynamic Range Painting and the bizarre but sometimes enlightening Auto Crop. It creates a duplicate of your portrait, cropped in what it considers a better way. Sometimes, it's right.
And Sweep Panorama. You swing the camera around you in an arc, pressing the shutter button the whole time. When you stop, there, on your screen, is a finished, seamless, 220-degree panorama. It's the ultimate wide-angle lens. Canyons, crowd shots, Walmart interiors - you won't believe how often it's useful.
For self-portraits, you can set a timer as usual. Or use its even smarter mode, in which the camera waits until it sees your face in the frame. Then it fires a shot every three seconds until you leave the scene.
As usual on today's compacts, there's no eyepiece viewfinder, a loss you may mourn. But the three-inch screen remains clear and bright even in bright sunshine, thanks to an extra white pixel Sony has nestled in among every set of red, green and blue.
The 1080p video capture isn't quite the same festival of crispness as the photos. But you can use all the photo effects while filming. And while recording, you can zoom, change focus and even take still photos.
Sony has taken the debatable step of bringing back in-camera charging. That is, there's no external charger for the 330-shot battery. Instead, the camera is the charger, whenever it's connected to a USB jack, like the one on your laptop, or a wall outlet. Pros: No charger to pack and lose. Cons: You can't charge a spare battery while you're out shooting.
As with its role model, the Canon S100, you can program the function of the Sony lens ring. It can control zoom, focus, exposure, aperture, whatever. But unlike the Canon's ring, the Sony's ring doesn't click as you turn it - sounds that get picked up when you're capturing video.
On the hand, you don't feel clicks either. The ring spins freely, which gives it a glassy, skidding feeling when you're adjusting a setting with natural stopping points, like ISO (light sensitivity) or shutter speed.
That's not the only niggling downside. The biggest one, of course, is that there's very little room for physical buttons. All of the RX100's hundreds of functions are packed into five buttons on the back, a mode dial on top, the ring around the lens and a four-way clickable ring on the back.
Novices will find it overwhelming. Then again, it's fairly clear that this isn't a camera for novices. Besides, eventually it all makes sense. You learn to press the Fn button whenever you want to adjust a photographic setting, or the Menu button to adjust a camera-setup setting.
The camera has a 3.6X zoom lens. The Canon S100 zooms more (5X zoom). On the other hand, the Sony takes 20-megapixel photos, versus 12 on the Canon.
Ordinarily I'm not a fan of cramming more pixels into a camera as a marketing ploy. High-megapixel photos take longer to transfer, fill up your hard drive faster and are overkill for most printing purposes.
But on Sony's sensor, these are really useful pixels. You can crop away a huge part of the photo and still have lots of megapixels left for big prints; in effect, you're amplifying the zoom.
One last downside: In certain photos, when I adjusted the overall contrast in Photoshop later, I noticed some vignetting - darkened areas at the corners.
This is an ideal second camera for professionals. And it's a great primary camera for any amateur who wants to take professional-looking photos without having to carry a camera bag.
Of course, $650 is crazy expensive. You can buy a full-blown S.L.R. for that much.
But every time you transfer a batch of its pictures to your computer, you'll understand why you spent that money. You'll click through them, astonished at how often it's successful in stopping time, capturing the emotion of a scene, enshrining a memory or an expression you never want to forget. You'll appreciate that the RX100 has single-handedly smashed the rule that said, "You need a big camera for pro-quality photos."
And if you care at all about your photography, you'll thank Sony for giving the camera industry a good hard shove into the future.

 

Sony Xperia tipo (dual) review

Sony Xperia tipo (dual) review

  

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Sony is trying to make a comeback in the mobile space banking on its Android line-up after launching a handful of mid-range smartphones like the Xperia neo, Xperia U, Xperia P, Xperia Ion and Xperia sola. Now with the launch of the Sony Xperia tipo and Xperia tipo dual, the company is eyeing the entry level Android market, while also aiming to bring dual-SIM devices.

In terms of specifications the only thing that sets apart the Xperia tipo from the Xperia tipo dual is that the latter has a dual-SIM slot. Also, Xperia tipo is available in a handful of colour options - black, white, red and blue, while users opting for the dual-SIM version will have to be content with just the black and white.
So is Sony Xperia tipo a worthy entry level Android device or does one need to look at other options available in the market? Here's our review.
Design/ Hardware
At first glance, the Xperia tipo reminds us of a nursery rhyme "I am little teapot (read: tipo), short and stout". This is an apt description for this smartphone. In a world where smartphones are eyeing to get a bigger screen and slimmer profile, Xperia tipo is a bit of an exception.
It has a 3.2-inch screen that makes it look a bit smaller than most of the smartphones being launched. Not to mention that it is also a bit chubby at 13mm. Thankfully this chubbiness does not reflect in its weight as it feels light at just 99 grams.Xperia_tipo_android.jpg
The smartphone has a full plastic body and its back has a soft, matte coating that feels slightly rubberised allowing for a good grip. The Xperia tipo does not have a great build but still feels sturdy.
As already mentioned the smartphone comes with a 3.2-inch display, which is made up of a mineral glass that helps protect the screen from scratches.
Just below the screen are the three capacitive Android buttons - back, home and menu. The right panel has the USB/charging port and the left houses the volume rocker (and the SIM swap button for the Xperia tipo dual). Xperia tipo dual supports both GSM SIMs and the SIM swap button helps in changing the default SIM by just one click.
The top panel has the power button and a 3.5mm jack and the back has the 3.2 megapixel camera. Overall, it is not a bad looking smartphone and its size makes it easy to pocket.
The Xperia tipo runs on a single core 800MHz processor and has 512 MB of RAM. The internal storage available on this smartphone is around 3 GB, which can be expanded up to 32GB through microSD card. There is also a 1,500 mAh battery on-board.
Display
The Xperia tipo has a 3.2-inch display, which offers a resolution of 480x320 pixels. The resolution and the viewing angles may not seem great, but when you look at the competition (the likes of LG Optimus L3, LG Optimus L3 dual, Samsung Galaxy Y and Samsung Galaxy Y Duos), you'll find that the display is pretty good for the price.
Under sun visibility on the Xperia tipo was decent. The screen used in this smartphone is reflective.
The keyboard on the smartphone feels a bit cramped and the speed and the accuracy take a hit because of the same.
Camera
The Sony Xperia tipo comes with a decent 3.2-megapixel shooter. The picture quality of the images taken in daylight from this smartphone is decent. However, there is no flash in this smartphone so one should not even expect to click picture when the light is low.
Another downside is that there is no auto-focus in the camera. The device lacks a dedicated camera button. The camera app is accessible through the lock screen swiping left on the lock screen.
The camera on-board offers various modes such as Night scene, Beach and Snow and Sports to click pictures. Basic camera settings are present such as Self-timer, White Balance settings, Metering to aid photography. The clicked pictures can also be Geotagged.
The quality of videos taken through this smartphone is average.
tipo_back.jpgSoftware/ Interface
The biggest advantage that the Xperia tipo has is that it runs on Android 4.0. Sony has also added a layer of its TimeScape UI on the smartphone. There are five customisable home screens to fill with apps and widgets. The UI feels quite smooth.
Sony has also pre-loaded quite a few apps on this smartphone such as Bollywood Hungama, CricBuzz, WhatsApp and Office Suite. There is also a PVR Cinema app thrown in that helps check out show timings and book tickets.
Another app thrown in is appXtra, which helps in downloading apps such as Satyamev Jayate, Romance with Kareena, SRK with love and Romantic Salman. What this really does is give access to the TV show Satyamev Jayate and lets users watch free songs and videos of their favourite Bollywood stars.
For the ones that believe in astrology, an Astro app by Bejan Daruwalla's of GaneshaSpeaks.com fame is also pre-loaded. It shows the daily horoscope depending on your sun sign.
Performance/ Battery
Sony Xperia tipo comes with an 800 MHz processor, which is not earth shattering but is quite decent for an entry-level device. The smartphone's performance is in line with its price, and offers a reasonable multi-tasking experience as well. The browsing experience using the stock browser is fast and smooth.
Sony is promoting the audio playback of this smartphone and that is indeed the highlight of this device. You can play widely known formats such as MP3, MP4, AAC,WAV, OTA, OGG and AMR audio formats. The audio quality is good both on the headphones and the loudspeaker.
Sony Xperia tipo comes with a 1500 mAh battery, which is better than the HTC Explorer (1230 mAH), Samsung Galaxy Y (1200 mAh) and LG Optimus ME (1280 mAH). The battery easily last a full day on a single charge.

 

Apple iPhone 5 review

Apple iPhone 5 review

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you were taking a college course called iPhone 101, your professor might identify three factors that have made Apple's smartphone a mega-success.

First, design. A single company, known for its obsession over details, produces both the hardware and the software. The result is a single, coherently designed whole.
Second, superior components. As the world's largest tech company, Apple can call the shots with its part suppliers. It can often incorporate new technologies - scratch-resistant Gorilla glass, say, or the supersharp Retina screen - before its rivals can.
Third, compatibility. The iPhone's ubiquity has led to a universe of accessories that fit it. Walk into a hotel room, and there's probably an iPhone connector built into the alarm clock.
If you had to write a term paper for this course, you might open with this argument: that in creating the new iPhone 5 ($200 with contract), Apple strengthened its first two advantages - but handed its rivals the third one on a silver platter.
Let's start with design. The new phone, in all black or white, is beautiful. Especially the black one, whose gleaming, black-on-black, glass-and-aluminum body carries the design cues of a Stealth bomber. The rumors ran rampant that the iPhone 5 would have a larger screen. Would it be huge, like many Android phones? Those giant screens are thudding slabs in your pocket, but they're fantastic for maps, books, Web sites, photos and movies.
As it turns out, the new iPhone's updated footprint (handprint?) is nothing like the Imax size of its rivals. It's the same 2.3 inches wide, but its screen has grown taller by half an inch - 176 very tiny pixels.
It's a nice but not life-changing change. You gain an extra row of icons on the Home screen, more messages in e-mail lists, wider keyboard keys in landscape mode and a more expansive view of all the other built-in apps. (Non-Apple apps can be written to exploit the bigger screen. Until then, they sit in the center of the larger screen, flanked by unnoticeable slim black bars.)
At 0.3 inch, the phone is thinner than before, startlingly so - the thinnest in the world, Apple says. It's also lighter, just under four ounces; it disappears completely in your pocket. This iPhone is so light, tall and flat, it's well on its way to becoming a bookmark.
Second advantage: components. There's no breakthrough feature this time, no Retina screen or Siri. (Thought recognition will have to wait for the iPhone 13.)
Even so, nearly every feature has been upgraded, with a focus on what counts: screen, sound, camera, speed.
The iPhone 5 is now a 4G LTE phone, meaning that in certain lucky cities, you get wicked-fast Internet connections. (Verizon has by far the most LTE cities, with AT&T a distant second and Sprint at the rear.)
The phone itself runs faster, too. Its new processor runs twice as fast, says Apple. Few people complained about the old phone's speed, but this one certainly zips.
The screen now has better color reproduction. The front-facing camera captures high-definition video now (720p). The battery offers the same talk time as before (eight hours), but adds two more hours of Web browsing (eight hours), even on LTE networks. In practical terms, you encounter fewer days when the battery dies by dinnertime - a frequent occurrence with 4G phones.
The camera is among the best ever put into a phone. Its lowlight shots blow away the same efforts from an iPhone 4S. Its shot-to-shot times have been improved by 40 percent. And you can take stills even while recording video (1080p hi-def, of course).
So far, so good. But now, the third point, about universal compatibility.
These days, that decade-old iPhone/iPad/iPod charging connector is everywhere: cars, clocks, speakers, docks, even medical devices. But the new iPhone won't fit any of them.
Apple calls its replacement the Lightning connector. It's much sturdier than the old jack, and much smaller - 0.31 inch wide instead of 0.83. And there's no right side up - you can insert it either way. It clicks satisfyingly into place, yet you can remove it easily. It's the very model of a modern major connector.
Well, great. But it doesn't fit any existing accessories, docks or chargers. Apple sells an adapter plug for $30 (or $40 with an eight-inch cable "tail"). If you have a few accessories, you could easily pay $150 in adapters for a $200 phone. That's not just a slap in the face to loyal customers - it's a jab in the eye.
Even with the adapter, not all accessories work with the Lightning, and not all the features of the old connector are available; for example, you can't send the iPhone's video out to a TV cable.
Apple says that a change was inevitable - that old connector, after 10 years, desperately needed an update. Still, Apple has just given away one of its greatest competitive advantages.
The phone comes with new software, iOS 6, bristling with large and small improvements - and it's a free download that also runs on the iPhone 3GS, iPhone 4 or iPhone 4S.
The chief attractions of iOS 6 are a completely new GPS/maps app (Apple ditched Google Maps and wrote its own app); new talents for Siri, the voice-activated assistant (she now answers questions about current movies, sports and restaurants); and one-tap canned responses to incoming calls (like "I'm driving - call you later").
There's a new panorama mode for the camera, too, that comes in handy more often than you might expect. As you swing the phone around you, it stitches many shots together into a seamless, ultra-wide-angle, 28-megapixel photo. Unlike other apps and phones with panorama modes, this one is fully automated and offers a preview of the panorama that materializes as you're taking it.
Should you get the new iPhone, when the best Windows Phone and Android phones offer similarly impressive speed, beauty and features?
The iPhone 5 does nothing to change the pros and cons in that discussion. Windows Phones offer brilliant design, but lag badly in apps and accessories.
Android phones shine in choice: you can get a huge screen, for example, a memory-card slot or N.F.C. chips (near-field communication - you can exchange files with other N.F.C. phones, or buy things in certain stores, with a tap). But Android is, on the whole, buggier, more chaotic and more fragmented - you can't always upgrade your phone's software when there's a new version.
IPhones don't offer as much choice or customization. But they're more polished and consistently designed, with a heavily regulated but better stocked app catalog. They offer Siri voice control and the best music/movie/TV store, and the phone's size and weight have boiled away to almost nothing.
If you have an iPhone 4S, getting an iPhone 5 would mean breaking your two-year carrier contract and paying a painful penalty; maybe not worth it for the 5's collection of nips and tucks. But if you've had the discipline to sit out a couple of iPhone generations - wow, are you in for a treat.
It's just too bad about that connector change. Doesn't Apple worry about losing customer loyalty and sales?
Actually, Apple has a long history of killing off technologies, inconveniently and expensively, that the public had come to love - even those that Apple had originally developed and promoted. Somehow, life goes on, and Apple gets even bigger.
So if you wanted to conclude your term paper by projecting the new connector's impact on the iPhone's popularity, you'd be smart to write, "very little (sigh)." When you really think about it, we've all taken this class before.

 

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